Diablo, the hackiest of the hack-and-slash RPG epics, had dozens of hours of gameplay, intensely deep customization, and addictive loot-gathering. When it comes out, Dungeon Hunter may have a dozen hours of gameplay, moderately deep customization, and loot of some kind. The degree to which it becomes utterly addicting remains to be seen.
While a comparison to Diablo is appropriate, we thought this game looked a lot like Hero of Sparta with RPG elements. Like Hero of Sparta, your character in Dungeon Hunter has one attack button, but in Dungeon Hunter you can also fire off magical spells when your mana meter has enough juice. The three different character types, Knight, Rogue, and Mage, all start out with different magical attacks and basic weapons. You can also select different fairies with elemental affinities to help you fight off enemies.


